Nabooru Progress
It’s amazing what a few accessories and a thing like hair will do for a model!
All I’ve done this weekend was
- Finished her pants (includes cuff and frill at the bottom
- Put a shirt on her
- Added hair (a sphere for the part on the skull, a cylinder for the ponytail)
- Made her necklace
Things I have yet to do are
- Make her ponytail gem
- Make her head gem
- Make her chest gem
- Make her belt and belt gem (she’s got a lot of gems)
- Make her arm bands
- Make her gloves
- Make her Shoes
And that’s just sculpting. Once she’s sculpted I get to
- Re-topologize into a low-poly mesh that could be used in a current gen game
- Bake however many Ambient Occlusion maps I need
- Bake a normal map
- Paint the texture
- Build a bone rig
- Pose, light, and render beauty shots
Yeah… still a lot of work to do, learning all of it as I go along.





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