I just had a revelation (shocking, I know) while listening to the latest Relics of Orr (because I’m just that narcissistic). But I think ArenaNet has just up-ended everything.
No, I know that’s not news, but bear with me.
Dynamic Events are cyclical and repeatable.
Personal Story is personal and the missions within can only be done once.
Dynamic Events are GW2’s replacement for Quests.
Personal Story is GW2’s replacement for storyline and (speculatively) end-game.
Conclusion: The leveling process is repeatable, the end-game is not (unless you make a new character)
I don’t know about you, but I have been trained and conditioned to think of the end-game as something that continues. I was never in a really high-end raiding guild (we weren’t terrible, but we were no ensidia either) so for me there has always been one more goal on the horizon, something to keep me going until the next expansion came out.
That ties into what Tasha was talking about in our last episode. A pay-to-play game has to have that one extra goal that you just can’t quite reach or you won’t continue to pay. Players must be kept busy.
I’m suddenly consumed with curiosity over GW2’s dungeons. We know there will be dungeons, there have been allusions to a dungeon ‘system’, and we know they aren’t ready to talk about it yet. I’m suddenly interested, I want to know!
Well Zhaitan be in a dungeon or will he be in our Personal Story? The answer to this question is very important to me. I want to be able to go beat on Zhaitan again if I want to. I really like the Zaishen quests and the opportunity to go back and do old content with a group of real people all over again.
I just… I just… I don’t know I don’t know!
The reason I’m so anxious about this is because of the newbies. The newcomers to the Guild Wars franchise. A repeatable end-game is what everyone is used to and if it’s not there I think ArenaNet could be setting themselves up for a firing squad. Innovation is great and I love being able to do something different but a robust end-game is just not something you muck with.
We know there won’t be dungeons which require you to grind endlessly for armor and weapons (yay), but will there be something to keep people coming back to the dungeons? I’m thinking my fears are probably unfounded, but this not knowing has me nervous. I want GW2 to succeed. Being the care-bear that I am I also want everyone to like it.
When I was in college I was astonished at how mean the wow-heads were. These were fanboys of WoW (even before release) who were so rabid that any attempt at a serious discussion about the merits of other games or shortfalls of WoW (graphics, even in those days) was met with such a savage outpouring of livid vitriol that I was thrown into flashbacks of 6th grade bullying. And this wasn’t even over the internet, this was face-to-face. Really, it was bad. It took me two years to even look at WoW because of personalities like that. It’s a deep fear of mine that ArenaNet will make some miscalculation and our beloved Guild Wars and Guild Wars 2 will be drowned in an avalanche of hate.
I say I want GW2 to be wildly successful because I want to have fun. But maybe I just want it to be my big brother and go beat up the kids who called me names.
I’d like everyone to take a moment of silence, please. I came home today to find my husband in the backyard, in the rain, with a shovel.
We have been nursing a cat that showed up on our back step since last Friday. The local shelters were full and we couldn’t afford vet care, so we did what we could. He (the cat) was weak and thin. We think he might have been injured. He ate and drank freely (though not much) and did his best to use the litter box we provided him. We think he was someone’s pet once (though all our neighbors denied ownership), and we think he might have run afoul of the young kids who tear up and down our street in their cars.
He would have been a beautiful cat. He was a black tuxedo type with white on his muzzle, paws, and chest with long fur, though definitely not a persian type. We never meant to keep him.
My only wish is that we’d had a gun so that his final six hours had not needed to happen. You’re in a better place now furball, I’m sorry you had to hurt so much.